The mastery also provides you with the best shield skills and a skill with damage reflect. That’s the way to make reflect builds effective.ĭefense will give you, as the name suggests, defensive skills and an aura, as well as elemental resistance. The enemies also have good resistances, so your damage might be too low, hence he had to use Sapros The Corruptor (a club which applies -70 resistances to enemies). Your toon must have good resistances, because you deal reflect damage upon being hit. He said that enemies’ resistances are the main problem, when we spoke about reflect builds. The good idea came from my friend (Emhyr), who made a reflection Templar using Ice Scale armor set. That’s why I decided to make a Spellbreaker instead (he’s hot as everybody said).
After running him for 15 min I’d fall asleep. I just reached epic act 3 and stopped progressing. Yes, I agree, this character stood in my barracks for a year.
Fashion! I love fashion, so my characters should dress well, or at least try to avoid ugly items. I get bored easily, so I try to make each character unique in terms of skills and play style. That means, I opt for good resistances and different types of damage.(20%)ĥ.
I love to make all-around characters, that can deal with every type of mobs or bosses in the game. For each build, I never wear the same torso armor.Ĥ. I love to vary my gear as much as possible. The choice of gear is quite important (around 30%). My builds depend on skills combos and synergies between 2 masteries. I don’t usually focus on high dps, but rather on being effective enough to kill packs of monsters.Ģ. I've been playing with my friend Torstein for a long time, we've built many characters together and often share items (which you'll notice in the next guides). I’ve played for around 3500 hours and have built over 20 high-level characters, so I tried to make a character building guide I hope it’ll be useful. My name is Nuchy and I’m a veteran TQ Player. (Retaliation, Reflect, and Life Drain Build) With the right gear you can easily break 4000 dps by the end of epic.Titan Quest Atlantis “Untouchable Spellbinder” Guide This build gives you ludicrous vitality damage and allows you to steal health from enemies rather than relying on potions or health regen. Here is how I would build the character (up to about the end of Epic): Other than that, go nuts! Find out what abilities work for you. Spirit Ward & Spirit Bane: For those annoying undead who are so immune to vitality damage. Summon Nightmare with Hypnotic Gaze: Why not? One point in each and you get an occasional distraction. Temporal Flux & Premonition: Gives you a nice little edge, especially later game. Trance of empathy: not worth more than one point but the extra bit of life leech is nice. Combined with Dark Covenant and Lucid Dream it can make you into an instant boss killer. Anything that gets close to you takes 81% deceased in vitality resistance (more with items that increase Spirit skills).ĭark Covenant (with Unearthly Power): An underappreciated ability, Dark Covenant isn't much good on its own but, with Unearthly Power, you can increase your vitality damage another 50% at just the cost of some health (which hopefully you are siphoning from your enemies anyways).Ĭircle of Power: Once totally useless, this ability was improved in Ragnarok so that it increases your vitality damage and leech life by 100%. I usually use this as my right mouse button for most dream builds.ĭeathchill Aura (with Necrosis): This is the major debuff for this build. Instant mob killer in normal, strong crowd control in Epic and Legendary. One of the best passives in the game, it just straight-up raises your physical, vitality and electrical burn damage.ĭistort Reality (and Temporal Rift): There is no more OP ability in TQ than Distort Reality. The reason it is a core part of this build is it allows you to hit a lot of enemies at once and deal extra vitality damage as a bonus. You can practically go the whole of normal difficulty just with Psionic Beam. If you haven't tried Psionic Beam, you are missing out. Psionic Touch (more importantly Psionic Beam): This is the skill that finally made mage a playable type for DPS rather than spell slinging. Gear Recommended: Anything that increases your skill points in Spirit or Dream, and anything that ups your vitality damage or life leech.
Gear Required: Any staff that does primarily vitality damage (Staves with vitality as their primary attack were introduced in Atlantis or you can use any of the unique staves that do vitality damage) Hi All, I thought I'd share with you my favorite build from the new tweaks put in in the Atlantis Expansion.īasic Aim of the build: Vitality damage and life leech